Tropical Plunder

Description

A networked, co-op game where players must work together to navigate puzzles blocking each other’s path.

My Contribution

● Role: Level Designer

●  Created linear level using Unity’s ProBuilder

●  Designed puzzles around teach-test cycle of introducing new mechanics and interactions

●  Wired interactions between objects in Unity editor

Project Details

● Duration: April 2018

●  Created in Unity 2018 using C# for PC Build

● Team: John Luke Saake, Andrew Smith, Greg Duarte, Ittai Mann

● Context: Class Project (UCI ICS 168)

●  Download Build

● Repository: https://github.com/GDFauxtrot/crackers-and-cheese